소스 사이트
http://www.asic-world.com/verilog/first1.html
<first_counter.v>
//-----------------------------------------------------
// This is my second Verilog Design
// Design Name : first_counter
// File Name : first_counter.v
// Function : This is a 4 bit up-counter with
// Synchronous active high reset and
// with active high enable signal
//-----------------------------------------------------
module first_counter (
clock , // Clock input of the design
reset , // active high, synchronous Reset input
enable , // Active high enable signal for counter
counter_out // 4 bit vector output of the counter
); // End of port list
//-------------Input Ports-----------------------------
input clock ;
input reset ;
input enable ;
//-------------Output Ports----------------------------
output [3:0] counter_out ;
//-------------Input ports Data Type-------------------
// By rule all the input ports should be wires
wire clock ;
wire reset ;
wire enable ;
//-------------Output Ports Data Type------------------
// Output port can be a storage element (reg) or a wire
reg [3:0] counter_out ;
//------------Code Starts Here-------------------------
// Since this counter is a positive edge trigged one,
// We trigger the below block with respect to positive
// edge of the clock.
always @ (posedge clock)
begin : COUNTER // Block Name
// At every rising edge of clock we check if reset is active
// If active, we load the counter output with 4'b0000
if (reset == 1'b1) begin
counter_out <= #1 4'b0000;
end
// If enable is active, then we increment the counter
else if (enable == 1'b1) begin
counter_out <= #1 counter_out + 1;
end
end // End of Block COUNTER
endmodule // End of Module counter
<first_counter_tb.v>
http://www.asic-world.com/verilog/first1.html
<first_counter.v>
//-----------------------------------------------------
// This is my second Verilog Design
// Design Name : first_counter
// File Name : first_counter.v
// Function : This is a 4 bit up-counter with
// Synchronous active high reset and
// with active high enable signal
//-----------------------------------------------------
module first_counter (
clock , // Clock input of the design
reset , // active high, synchronous Reset input
enable , // Active high enable signal for counter
counter_out // 4 bit vector output of the counter
); // End of port list
//-------------Input Ports-----------------------------
input clock ;
input reset ;
input enable ;
//-------------Output Ports----------------------------
output [3:0] counter_out ;
//-------------Input ports Data Type-------------------
// By rule all the input ports should be wires
wire clock ;
wire reset ;
wire enable ;
//-------------Output Ports Data Type------------------
// Output port can be a storage element (reg) or a wire
reg [3:0] counter_out ;
//------------Code Starts Here-------------------------
// Since this counter is a positive edge trigged one,
// We trigger the below block with respect to positive
// edge of the clock.
always @ (posedge clock)
begin : COUNTER // Block Name
// At every rising edge of clock we check if reset is active
// If active, we load the counter output with 4'b0000
if (reset == 1'b1) begin
counter_out <= #1 4'b0000;
end
// If enable is active, then we increment the counter
else if (enable == 1'b1) begin
counter_out <= #1 counter_out + 1;
end
end // End of Block COUNTER
endmodule // End of Module counter
<first_counter_tb.v>
`include "first_counter.v"
module first_counter_tb();
// Declare inputs as regs and outputs as wires
reg clock, reset, enable;
wire [3:0] counter_out;
// Initialize all variables
initial begin
$display ("timet clk reset enable counter");
$monitor ("%gt %b %b %b %b",
$time, clock, reset, enable, counter_out);
clock = 1; // initial value of clock
reset = 0; // initial value of reset
enable = 0; // initial value of enable
#5 reset = 1; // Assert the reset
#10 reset = 0; // De-assert the reset
#10 enable = 1; // Assert enable
#100 enable = 0; // De-assert enable
#5 $finish; // Terminate simulation
end
// Clock generator
always begin
#5 clock = ~clock; // Toggle clock every 5 ticks
end
// Connect DUT to test bench
first_counter U_counter (
clock,
reset,
enable,
counter_out
);
endmodule
댓글 달기